ukins's Stars
Partyb0ssishere/cef-fonts-cjk
这里是CEF Fonts CJK / 快去写作业CJK 字体项目。
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
vesoft-inc/nebula
A distributed, fast open-source graph database featuring horizontal scalability and high availability
zeromicro/go-zero
A cloud-native Go microservices framework with cli tool for productivity.
Mikaelemmmm/go-zero-looklook
🔥基于go-zero(go zero) 微服务全技术栈开发最佳实践项目。Develop best practice projects based on the full technology stack of go zero (go zero) microservices.
zhufuyi/sponge
Sponge is a powerful Go development framework, it's easy to develop web and microservice projects.
kevin-montrose/Sigil
A fail-fast validating helper for .NET CIL generation
robertohuertasm/SQLite4Unity3d
SQLite made easy for Unity3d
phi-lira/UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
MirrorNetworking/Mirror
#1 Open Source Unity Networking Library
MirrorNetworking/Telepathy
Simple, message based, MMO Scale TCP networking in C#. And no magic.
KumoKyaku/kcp
KCP C#版。线程安全,运行时无alloc,对gc无压力。
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
UnityTechnologies/ShaderGraph_ExampleLibrary
A library of Shaders created using Unity's Shader Graph.
Unity-Technologies/BoatAttack
Demo Project using the Universal RP from Unity3D
Unity-Technologies/com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
HubbardHuang/e-book
Backup of e-books.
Ourpalm/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
ewersp/Shaders
A collection of shaders written in CG/ShaderLab for Unity.
lujian101/ShaderVariantCollector
Cysharp/MagicOnion
Unified Realtime/API framework for .NET platform and Unity.
lionsoul2014/ip2region
Ip2region (2.0 - xdb) is a offline IP address manager framework and locator, support billions of data segments, ten microsecond searching performance. xdb engine implementation for many programming languages
JiepengTan/LockstepEngine_ARPGDemo
A lockstep ARPG demo for LockstepEngine
davyxu/tabtoy
高性能表格数据导出器
5argon/NotchSolution
A set of components and tools to solve notched/cutout phones layout problems for Unity.
IronWarrior/UnityToonShader
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
begoon/sokoban-maps
60 maps for Sokoban
recast4j/recast4j
Java Port of Recast & Detour navigation mesh toolset
Unity-Technologies/NavMeshComponents
High Level API Components for Runtime NavMesh Building
snape/RVO2-CS
Optimal Reciprocal Collision Avoidance (C#)