A casual android game developed in godot 4 following the Udemy course : Master Mobile game development
-
Moving the player using the phone's accelerometer
-
Simple Infinite platform generation
-
Debug Console
-
Used display server for :
- Responsive UI
- Checking the safe area for mobile displays
- Pause the game when it's minimzed
-
Basic score systen using the FileAccess class
-
Basic shop