un0mic/Godot-DataManager
A data manager class that can read and write files without freezing the interface of the game / project by simply read / write only a few Bytes / KBytes per frame. The project is OpenSource with MIT license.
GDScript
A data manager class that can read and write files without freezing the interface of the game / project by simply read / write only a few Bytes / KBytes per frame. The project is OpenSource with MIT license.
GDScript