Questions regarding 3D lifting from 2D joints (posenet)
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basicvisual commented
Hello ,
I could manage to port the 2D joint detection from posenet
to Arash Hosseinis 3d.pose-baseline
.
However , i notice that , on doing the 3D lifting , the 3d skeleton seems to be flipped in the axes
. I was wondering what could be the reason ?
Example :
https://drive.google.com/file/d/1SaaJJ08rG8CqbmJcMCXXB49oYzs7nH0G/view?usp=sharing
Could it be that the camera mapping from 2d to 3d ? Have you seen such issue before ? Tips are appreciated.