una-dinosauria/3d-pose-baseline

Limb length consistency and effects of perspective

isNeil opened this issue · 1 comments

Thanks for providing the code, I've had a lot of fun playing around with it and learning more about pose estimation.

Reading your paper, I did not find anything about height or limb length constraints. For example the person moving closer or further away from the camera and other perspective effects.

Running the code with my own video shows that limb length is not kept constant but I wanted to confirm that this is the situation and not something that I've missed out.

It makes sense since the code is regressing 3D position of joints from the 2D position without consideration for limb length (?)

Our work is a simple baseline which does not incorporate further priors about human shape.