Disclaimer: This is not an official Google product.
tarpc is an RPC framework for rust with a focus on ease of use. Defining a service can be done in just a few lines of code, and most of the boilerplate of writing a server is taken care of for you.
"RPC" stands for "Remote Procedure Call," a function call where the work of producing the return value is being done somewhere else. When an rpc function is invoked, behind the scenes the function contacts some other process somewhere and asks them to evaluate the function instead. The original function then returns the value produced by the other process.
RPC frameworks are a fundamental building block of most microservices-oriented architectures. Two well-known ones are gRPC and Cap'n Proto.
tarpc differentiates itself from other RPC frameworks by defining the schema in code, rather than in a separate language such as .proto. This means there's no separate compilation process, and no context switching between different languages.
Some other features of tarpc:
- Pluggable transport: any type impling
Stream<Item = Request> + Sink<Response>
can be used as a transport to connect the client and server. Send + 'static
optional: if the transport doesn't require it, neither does tarpc!- Cascading cancellation: dropping a request will send a cancellation message to the server. The server will cease any unfinished work on the request, subsequently cancelling any of its own requests, repeating for the entire chain of transitive dependencies.
- Configurable deadlines and deadline propagation: request deadlines default to 10s if unspecified. The server will automatically cease work when the deadline has passed. Any requests sent by the server that use the request context will propagate the request deadline. For example, if a server is handling a request with a 10s deadline, does 2s of work, then sends a request to another server, that server will see an 8s deadline.
- Serde serialization: enabling the
serde1
Cargo feature will make service requests and responsesSerialize + Deserialize
. It's entirely optional, though: in-memory transports can be used, as well, so the price of serialization doesn't have to be paid when it's not needed.
Add to your Cargo.toml
dependencies:
tarpc = "0.22.0"
The tarpc::service
attribute expands to a collection of items that form an rpc service.
These generated types make it easy and ergonomic to write servers with less boilerplate.
Simply implement the generated service trait, and you're off to the races!
For this example, in addition to tarpc, also add two other dependencies to
your Cargo.toml
:
futures = "0.3"
tokio = "0.2"
In the following example, we use an in-process channel for communication between client and server. In real code, you will likely communicate over the network. For a more real-world example, see example-service.
First, let's set up the dependencies and service definition.
use futures::{
future::{self, Ready},
prelude::*,
};
use tarpc::{
client, context,
server::{self, Handler},
};
use std::io;
// This is the service definition. It looks a lot like a trait definition.
// It defines one RPC, hello, which takes one arg, name, and returns a String.
#[tarpc::service]
trait World {
/// Returns a greeting for name.
async fn hello(name: String) -> String;
}
This service definition generates a trait called World
. Next we need to
implement it for our Server struct.
// This is the type that implements the generated World trait. It is the business logic
// and is used to start the server.
#[derive(Clone)]
struct HelloServer;
impl World for HelloServer {
// Each defined rpc generates two items in the trait, a fn that serves the RPC, and
// an associated type representing the future output by the fn.
type HelloFut = Ready<String>;
fn hello(self, _: context::Context, name: String) -> Self::HelloFut {
future::ready(format!("Hello, {}!", name))
}
}
Lastly let's write our main
that will start the server. While this example uses an
in-process channel, tarpc also ships a generic [serde_transport
]
behind the serde-transport
feature, with additional TCP functionality
available behind the tcp
feature.
#[tokio::main]
async fn main() -> io::Result<()> {
let (client_transport, server_transport) = tarpc::transport::channel::unbounded();
let server = server::new(server::Config::default())
// incoming() takes a stream of transports such as would be returned by
// TcpListener::incoming (but a stream instead of an iterator).
.incoming(stream::once(future::ready(server_transport)))
.respond_with(HelloServer.serve());
tokio::spawn(server);
// WorldClient is generated by the macro. It has a constructor `new` that takes a config and
// any Transport as input
let mut client = WorldClient::new(client::Config::default(), client_transport).spawn()?;
// The client has an RPC method for each RPC defined in the annotated trait. It takes the same
// args as defined, with the addition of a Context, which is always the first arg. The Context
// specifies a deadline and trace information which can be helpful in debugging requests.
let hello = client.hello(context::current(), "Stim".to_string()).await?;
println!("{}", hello);
Ok(())
}
Use cargo doc
as you normally would to see the documentation created for all
items expanded by a service!
invocation.
License: MIT