/asteroids

SNES port of Asteroids

Primary LanguageAssemblyMIT LicenseMIT

Asteroids

March's entry into my 1 Game Per Month Challenge.

Asteroids Screenshot

This represents a Super Nintendo port of Asteroids.

This month's entry focused on:

  • A robust Game Loop
  • Object Collisions

Build Requirements

  • ca65 v2.18 or later
  • pcx2snes
  • gnu Make
  • python3
  • ucon64