A simple mod that replaces the stun effect with a velocity boost.
The added Velocity is calculated like this: -1/radius * pow(len, 2) + radius
where radius
is the damage radius of the grenade and len
is the magnitude of the vector from grenade origin to player origin.
This mod only changes ammo refill, ignite time, deploy time, cook time, damage and velocity calculations. Unexpected behaviour may occur.