Wrong or no sprite displayed if texture is set to Clamp
Closed this issue · 0 comments
unitycoder commented
caused by this line:
float angle = (atan2Approximation(towardsRight.z,towardsRight.x)*RAD2DEG) % 360;
Closed this issue · 0 comments
caused by this line:
float angle = (atan2Approximation(towardsRight.z,towardsRight.x)*RAD2DEG) % 360;