Example code of a pathfinding method for 2d point and click adventure game This project is part of a blog entry: : http://www.groebelsloot.com/2016/03/13/pathfinding-part-2/
This software is written in Haxe using Luxe as a game framework. A web build of this software can be found here: http://groebelsloot.com/examples/pathfinding/
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means.