Unable to build
njskalski opened this issue · 4 comments
Hi,
I installed Godot from official website and placed it in .local/bin/Godot/3.1/Godot as deduced from build script, ran build.sh on Mint 19 and got errors. Can you try to create a simple Travis CI to provide example environment?
I won't promise any contributions at this point, but I worked at Flying Wild Hog, love Anno series and wanted to learn Godot anyway, so maybe...
You don't have to use the build.sh
and run.sh
scripts, you can just import the cloned repository as a Godot project. See Introduction to the editor interface for a graphical way of doing this, or Command-line tutorial to do it in the command-line. This way, you can run the project directly from the editor.
Before running the scripts, you should open the game in the Godot editor. Building depends on having files generated in the .import/
folder which is generated by the editor.
@aaronfranke The --export
switch will import assets automatically if needed, so there's no need to do that if you just plan on exporting the project (and not running it directly).
works, thanks!