Issues
- 0
- 1
UID Godot generation
#113 opened by CrafterSvK - 1
Port the ingame HUD
#49 opened by LinuxDonald - 1
Ship enhancements
#82 opened by vasekhodina - 1
port OR rewrite?
#111 opened by leleleSDX - 7
- 1
Mention used Godot version in the documentation
#107 opened by o01eg - 1
- 1
- 1
Jj
#99 opened by selim750000 - 2
- 7
Create an static testing map.
#7 opened by LinuxDonald - 7
Unit feature requirements
#70 opened by artism90 - 4
Alpha Preview Build
#72 opened by Jeeppler - 4
Porting to Godot - a few beginner's questions
#62 opened by 7wells - 2
Non-Discord contributions
#73 opened by Wuzzy2 - 2
Port the .po files from old repo to the new one.
#50 opened by LinuxDonald - 7
Why porting?
#59 opened by Wuzzy2 - 1
Build our First Building.
#12 opened by LinuxDonald - 4
Add Warehouse into the game
#14 opened by LinuxDonald - 23
System to store object specific data.
#23 opened by Beliar83 - 2
Archive old repo?
#45 opened by Wuzzy2 - 7
Create Main Menu
#6 opened by LinuxDonald - 1
Singleplayer Start Menu GUI
#16 opened by LinuxDonald - 5
Use GDQuests code guidelines?
#36 opened by Jummit - 2
Implement Ships (click to move)
#13 opened by LinuxDonald - 13
- 4
Unable to build
#41 opened by njskalski - 17
Object animation/rotation.
#24 opened by Beliar83 - 2
Try to import our tile grapfics
#15 opened by LinuxDonald - 4
Use Godot 3.1?
#31 opened by Jummit - 0
Use instancing for the start menu buttons
#33 opened by Jummit - 0
Different font sizes
#26 opened by jmdejong - 0
[Proposal] Unit Testing
#8 opened by Beliar83