/ninetears

Ninetears (9T) MUD aka Driade aka FFICMUD

Primary LanguageCOtherNOASSERTION

Ninetears (9T) / Driade / FFICMUD

This is the source code for the MUD (type LPMUD) I developed in early 2000's for a couple of years.

At some point there were several dozen people working on it under my supervision, with several zones available and (back then) many players.

This is the backup I have from those times, which unfortunately is dated after I left the MUD for other endeavours and someone decided to rename even the file names to Spanish, thus breaking a long tradition of semi-compatibility between FR-derived mudlibs.

The original mudlib was FR 3.4, with a few changes from a Spanish mudlib named Calandria. There are put simply a ton of changes, and the development model back then didn't sport any sort of revision control, so it is just a huge changeset of over 1.25 million lines added and about 125k removed in about 28,000 files.

WOW. It is certainly bound to have some repetition, including some binaries from those times, but the changeset is just staggering. I am amazed at the work we did in just 3 years!

On top of that, the FR3.4 mudlib I got to base my work on was some sort of beta that lacked some things from the final 3.4 release, such as newbie zones and the likes, so if anyone would be interested, I suggest they look into the diff.

As Is

The MUD is just stored here for my records, but it is open to anyone's willingness to use it on their own according to whatever terms the licenses have. It should be runnable, using a beta (and patched) version of MudOS v22, embedded in the sources.

I don't plan to take pull requests unless they fix some critical condition such as a crashing game, but I would be happy to know about your progress and, if you are up to it, link to your derived mudlib or updated base, ie. based on the latest FR mudlib, and/or FluffOS.

Thanks

I intentionally left in some player files as credit to people working on this, mainly in the creators/oldcreators directories. Building and running a MUD was a very fun experience, made only possible by the many people that helped me bring it to life.

I only knew most of you by nickname, and only a handful in person, but I am thankful to you all.

  • Alex (Tyrael, Driade's Supreme Deity)