EXAMPLE GAME
Unreal Engine project demonstrating how to use the uetopia.com backend.
PLAYER PERSISTENCE FEATURES
Characters
Abilities
Inventory
Action bar
Chat
Friends
Recent Players
Party
Drops
Guilds/Clans
Loot / Loot Distribution
SERVER PERSISTENCE FEATURES
Player owned vendors
Game Store (microtransactions)
Consignments
Leaderboard
SERVER MANAGEMENT FEATURES
Matchmaker
Tournaments
External Metagame
Discord Integrations
Server connections (travel)
Server instances (private, guild, party)
Server Shards
Server List
Access Control
Sponsors / Ads
Requirements
This project uses Rama Save System to persist server state across downtime. Copy the plugin into the plugins folder. If you use a different solution, or do not want to use it, you can comment it out.
This project uses UETOPIA engine modifications. You must use the patched engine with this project.
Branches
This is the 5.0.0 branch, and is compatible with Unreal Engine: 5.0.0_UETOPIA
Disclaimer
This code, and the backend are in Beta, and are under active development.
Known Issues
None