unrealbg
Exploring IoT, .NET, and software development as a continuous journey. Passionate about building and optimizing solutions, always eager to learn and innovate.
42.6833, 23.3167
Pinned Repositories
BlazorBlog
This repository contains the Blazor Blog project, built using the latest Blazor Web App template. The goal is to create a modern, responsive blog leveraging the capabilities of Blazor for fast and interactive user interfaces.
BlazorShop
BlazorShop is a modern e-commerce application built with Blazor, offering an intuitive interface for managing products, orders, and customers, with a focus on speed, flexibility, and easy customization.
CubeCellCapsuleSenderVSC
DiymoreHiGrowSenderDS
ESP32-Env-Monitor-PO
ESP32-MQTT-EnvMonitor
This project uses the .NET nanoFramework, a specialized version of .NET designed for microcontrollers. It integrates DHT21, AHT10, or SHTC3 sensors (selectable at startup) for temperature and humidity monitoring. The project features an MQTT client for real-time data communication, a built-in WebServer with RESTful APIs for remote data access.
NF-GY-GPS6MV2
A nanoFramework project for ESP32-S3 that reads and parses GPS data from a GY-GPS6MV2 module. It periodically logs valid position data, serving as a simple foundation for IoT tracking or navigation applications.
NF_WiFiManager
This project implements a lightweight web-based WiFi configuration interface for ESP32 using the nanoframework, ensuring quick and secure network setup.
NodeMCUReceiverTB
NodeMCUReceiverTTGO
unrealbg's Repositories
unrealbg/BlazorBlog
This repository contains the Blazor Blog project, built using the latest Blazor Web App template. The goal is to create a modern, responsive blog leveraging the capabilities of Blazor for fast and interactive user interfaces.
unrealbg/BlazorShop
BlazorShop is a modern e-commerce application built with Blazor, offering an intuitive interface for managing products, orders, and customers, with a focus on speed, flexibility, and easy customization.
unrealbg/ESP32-MQTT-EnvMonitor
This project uses the .NET nanoFramework, a specialized version of .NET designed for microcontrollers. It integrates DHT21, AHT10, or SHTC3 sensors (selectable at startup) for temperature and humidity monitoring. The project features an MQTT client for real-time data communication, a built-in WebServer with RESTful APIs for remote data access.
unrealbg/CubeCellCapsuleSenderVSC
unrealbg/DiymoreHiGrowSenderDS
unrealbg/ESP32-Env-Monitor-PO
unrealbg/NF-GY-GPS6MV2
A nanoFramework project for ESP32-S3 that reads and parses GPS data from a GY-GPS6MV2 module. It periodically logs valid position data, serving as a simple foundation for IoT tracking or navigation applications.
unrealbg/NF_WiFiManager
This project implements a lightweight web-based WiFi configuration interface for ESP32 using the nanoframework, ensuring quick and secure network setup.
unrealbg/NodeMCUReceiverTB
unrealbg/NodeMCUReceiverTTGO
unrealbg/NodeMCUSenderDS
unrealbg/System.Device.WiFi
:package: nanoFramework System.Device.WiFi Class Library
unrealbg/WemosD1MiniReceiver
unrealbg/WirelessStickHeltecLoraReceiver
unrealbg/Xamarin.MQTT
unrealbg/unrealbg