help on ue4 theory, how unrealcv works?
HaiyiMei opened this issue · 3 comments
I'm curious about how unrealcv plugin set actors in the scene to pure color when generating object_mask, i.e. how unrealcv works. Can you give me some clues about it? Really appreciate it. Thanks!
This command would be helpful for you:
vset /object/[obj_name]/color [r] [g] [b]
Set the labeling color of an object
This command would be helpful for you:
vset /object/[obj_name]/color [r] [g] [b]
Set the labeling color of an object
Thx for the quick reply. Sorry I didn’t describe properly. I want to know what does this command do to make actors change to pure color, and how I can do it through C++ or blueprint in ue4 without unrealcv.
TimmHess/UnrealImageCapture#3 This is a great tutorial I found. Hoping this can help confused guys like me.