uol-arcade/webglsl-editor
A web-based GLSL editor made with three.js, React and Redux, as a student resource in the UoL arcade project
JavaScript
Issues
- 1
Fix flycam gimbal lock
#29 opened by blewert - 0
Add flycam multiplier to speed with SHIFT key
#30 opened by blewert - 0
- 1
- 0
Improve loading progress report on object load
#25 opened by blewert - 0
Feature request: Add flycam controls
#28 opened by blewert - 0
Fix all TODO remarks
#27 opened by blewert - 0
Fix method of passing loaded .obj source
#26 opened by blewert - 0
Fix upload issue between obj and example objs
#24 opened by blewert - 0
Feature request: Minor addition, put overlay over editor + preview when left pane is open
#23 opened by blewert - 1
Reduxify settings
#21 opened by blewert - 0
Change logo + name
#20 opened by blewert - 0
Feature request: Add interesting object loading
#19 opened by blewert - 1
Rework error feedback for more reactive updates
#17 opened by blewert - 0
Feature request: Add some interesting examples
#18 opened by blewert - 1
Feature request: Adding settings pane
#14 opened by blewert - 2
Feature request: Show shader compilation status (compiled, failed) with component in header
#7 opened by blewert - 2
Feature request: Improve overall styling
#8 opened by blewert - 0
- 0
Add time uniform variable
#9 opened by blewert - 0
- 0
Fix 50/50 split pane bug on lower resolutions
#12 opened by blewert - 0
Feature request: Alter zoom with scroll wheel
#11 opened by blewert - 0
- 0
Separate out `PreviewView` component
#6 opened by blewert - 0
Add comments + documentation throughout
#5 opened by blewert - 0
- 1
- 1
Feature request: Improve general styling
#3 opened by blewert - 1
Feature request: Tabbed editor
#1 opened by blewert