Pinned Repositories
AlembicImporter
Alembic importer and exporter plugin for Unity
car
car2
ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processing
DanbaidongRP
ToonRenderPipeline ^_^
domemaster-stereo-shader
Repository for the domemaster stereo shader (all versions)
dssdo
Deferred Screen Space Directional Occlusion
echarts
Enterprise Charts | Github pages : http://ecomfe.github.io/echarts/index-en.html | Email : echarts@baidu.com | Baidu Hi : 1379172 |
engine
JavaScript game engine built on WebGL and WebVR.
Unity-HDRP-Quad-WireFrame-render
Unity HDRP Simple Wireframe Render
urashima's Repositories
urashima/Unity-HDRP-Quad-WireFrame-render
Unity HDRP Simple Wireframe Render
urashima/AlembicImporter
Alembic importer and exporter plugin for Unity
urashima/car
urashima/car2
urashima/ComputeStochasticReflections
Compute Stochastic Screen Space Reflections for unity post processing
urashima/DanbaidongRP
ToonRenderPipeline ^_^
urashima/engine
JavaScript game engine built on WebGL and WebVR.
urashima/facial-ar-remote
Facial AR Remote is a tool that allows you to capture blendshape animations directly from your iPhone X into Unity 3d by use of an app on your phone.
urashima/FakeInteriorsShader
Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.
urashima/gpt4free
decentralising the Ai Industry, just some language model api's...
urashima/HiZ_grass_culling
grass culling for unity ,Hi-Z +comput shader
urashima/HoloPlaySDK-LWRP
Experimental LWRP implementation of the HoloPlay SDK
urashima/InertializationForUnity
urashima/Juan_ShaderandGraphGUI
GUI for both ShaderLab and ShaderGraph
urashima/LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
urashima/MagiskOnWSA
Integrate Magisk root and Google Apps (OpenGApps) into WSA (Windows Subsystem for Android)
urashima/NEWWebXR
urashima/OpenGraphic
Graphic Engine & Game Engine lists
urashima/real-terrain
Generate 16-bit PNG heightmaps from USGS raster data.
urashima/SEGI
A fully-dynamic voxel-based global illumination system for Unity
urashima/Shaders
a few examples of shaders
urashima/SRPLearn
Unity可编程渲染管线造轮子项目
urashima/TaTa
Shaders,Demos,and so on
urashima/TrueTrace-Unity-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
urashima/Unity-Fisheye
Simulates a fisheye camera in Unity3D using cubemapping and a post-processing shader.
urashima/UnityChanSpringBone
UnityChan Sping Bone System for lightweight secondary animations
urashima/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
urashima/urp-ssao
Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline
urashima/xr2
urashima/Zygisk-Il2CppDumper
Using Zygisk to dump il2cpp data at runtime