Rolling ball basic simulation in UE4 using Blueprints
- Beginner: Move around with arrow keys. When ball collides with a cube, its material from red to blue to green and back to red again. When ball collides with a cylinder, its mesh from cylinder to a cone to a cube and back to a cylinder again.
- Intermediate: Move around with arrow keys. Avoid obstacles.
- Advanced: Ball rolls around automatically according to waypoints. At the end of 10 seconds, the ball jumps using Timeline and emits particles.