An offline game basically suitable for any game that orders results according to time. A player performs an activity and when the activity is completed player hits space and time is registered. We actually had a buzzer that would simulate a space click :)
The game was developed for high resolution and for people to be able to see it clearly from far away.
Install node modules
$ yarn
To build game for production (currently only for darwin)
$ yarn package
out/Leaderboard-darwin-x64
contains the electron application, which you can then distribute.
For development
$ yarn start
The game is built with
and several other awesome packages!