Install the XCode Command Lines Tools and/or full XCode. This will grant you the most predictable behavior in building apps like MacVim.
How do you do it?
- Install XCode from the Mac App Store.
- Open XCode.
- Open the Preferences window (
Cmd-,
). - Go to the Downloads tab.
- Install the Command Line Tools.
Create a new git repository somewhere. It can be private or public -- it really doesn't matter. If you're making a repository on GitHub, you may not want to fork this repo to get started. The reason for that is that you can't really make private forks of public repositories easily.
Once you've done that, you can run the following to get bootstrap your my-boxen:
sudo mkdir -p /opt/boxen
sudo chown ${USER}:admin /opt/boxen
git clone https://github.com/wtuyuupe/my-boxen /opt/boxen/repo
### Distributing
That's enough to get your boxen into a usable state on other machines,
usually.
From there, we recommend setting up
[boxen-web](https://github.com/boxen/boxen-web)
as an easy way to automate letting other folks install your boxen.
If you _don't_ want to use boxen-web, folks can get using your boxen like so:
cd /opt/boxen/repo script/boxen
It should run successfully, and should tell you to source a shell script
in your environment.
For users without a bash or zsh config or a `~/.profile` file,
Boxen will create a shim for you that will work correctly.
If you do have a `~/.bashrc` or `~/.zshrc`, your shell will not use
`~/.profile` so you'll need to add a line like so at _the end of your config_:
``` sh
[ -f /opt/boxen/env.sh ] && source /opt/boxen/env.sh
Once your shell is ready, open a new tab/window in your Terminal
and you should be able to successfully run boxen --env
.
If that runs cleanly, you're in good shape.
This template project provides the following by default:
- Homebrew
- Git
- Hub
- DNSMasq w/ .dev resolver for localhost
- NVM
- RBenv
- Full Disk Encryption requirement
- NodeJS 0.4
- NodeJS 0.6
- NodeJS 0.8
- Ruby 1.8.7
- Ruby 1.9.2
- Ruby 1.9.3
- Ack
- Findutils
- GNU-Tar
You can always check out the number of existing modules we already
provide as optional installs under the
boxen organization. These modules are all
tested to be compatible with Boxen. Use the Puppetfile
to pull them
in dependencies automatically whenever boxen
is run.
You must add the github information for your added Puppet module into your Puppetfile at the root of your boxen repo (ex. /path/to/your-boxen/Puppetfile):
# Core modules for a basic development environment. You can replace
# some/most of these if you want, but it's not recommended.
github "dnsmasq", "1.0.0"
github "gcc", "1.0.0"
github "git", "1.0.0"
github "homebrew", "1.0.0"
github "hub", "1.0.0"
github "inifile", "0.9.0", :repo => "cprice-puppet/puppetlabs-inifile"
github "nginx", "1.0.0"
github "nodejs", "1.0.0"
github "nvm", "1.0.0"
github "ruby", "1.0.0"
github "stdlib", "3.0.0", :repo => "puppetlabs/puppetlabs-stdlib"
github "sudo", "1.0.0"
# Optional/custom modules. There are tons available at
# https://github.com/boxen.
github "java", "1.0.5"
In the above snippet of a customized Puppetfile, the bottom line includes the Java module from Github using the tag "1.0.5" from the github repository "boxen/puppet-java". The function "github" is defined at the top of the Puppetfile and takes the name of the module, the version, and optional repo location:
def github(name, version, options = nil)
options ||= {}
options[:repo] ||= "boxen/puppet-#{name}"
mod name, version, :github_tarball => options[:repo]
end
Now Puppet knows where to download the module from when you include it in your site.pp or mypersonal.pp file:
# include the java module referenced in my Puppetfile with the line
# github "java", "1.0.5"
include java
Puppet has the concept of a
'node',
which is essentially the machine on which Puppet is running. Puppet looks for
node definitions
in the manifests/site.pp
file in the Boxen repo. You'll see a default node
declaration that looks like the following:
node default {
# core modules, needed for most things
include dnsmasq
# more...
}
Boxen runs everything declared in manifests/site.pp
by default.
But just like any other source code, throwing all your work into one massive
file is going to be difficult to work with. Instead, we recommend you
use modules in the Puppetfile
when you can and make new modules
in the modules/
directory when you can't. Then add include $modulename
for each new module in manifests/site.pp
to include them.
One pattern that's very common is to create a module for your organization
(e.g., modules/github
) and put an environment class in that module
to include all of the modules your organization wants to install for
everyone by default. An example of this might look like so:
# modules/github/manifests/environment.pp
class github::environment {
include github::apps::mac
include ruby::1-8-7
include projects::super-top-secret-project
}
If you'd like to read more about how Puppet works, we recommend checking out the official documentation for:
See the documentation in the
modules/people
directory for creating per-user modules that don't need to be applied
globally to everyone.
See the documentation in the
modules/projects
directory for creating organization projects (i.e., repositories that people
will be working in).
We support binary packaging for everything in Homebrew, RBEnv, and NVM.
See config/boxen.rb
for the environment variables to define.
If you've got a Boxen module you'd like to be grouped under the Boxen org, (so it can easily be found by bothers), please file an issue on this repository with a link to your module. We'll review the code briefly, and if things look pretty all right, we'll fork it under the Boxen org and give you read+write access to our fork. You'll still be the maintainer, you'll still own the issues and PRs. It'll just be listed under the boxen org so folks can find it more easily.
========
My boxen setting environment
0eca748be80b96f05d7e47a53d5859066830e1ca