Pinned Repositories
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
DirectX-11-Engine-VS2017
DirectX 11 Engine Repo for my tutorial series on youtube. Uses Visual Studio 2017.
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
DirectXMesh
DirectXMesh geometry processing library
DirectXTex
DirectXTex texture processing library
DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
FX11
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
generative-models
Generative Models by Stability AI
hellowin
LearnOpenGL
Code repository of all OpenGL tutorials found at https://learnopengl.com
user0914's Repositories
user0914/DirectX-11-Engine-VS2017
DirectX 11 Engine Repo for my tutorial series on youtube. Uses Visual Studio 2017.
user0914/LearnOpenGL
Code repository of all OpenGL tutorials found at https://learnopengl.com
user0914/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
user0914/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
user0914/DirectXMesh
DirectXMesh geometry processing library
user0914/DirectXTex
DirectXTex texture processing library
user0914/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
user0914/FX11
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
user0914/generative-models
Generative Models by Stability AI
user0914/hellowin
user0914/ninEngine
DirectX11 engine
user0914/PhysX
NVIDIA PhysX SDK
user0914/RasterTek
DirectX 11 Tutorials
user0914/TanHaoQiang