This is where she makes a mod on user95401's template...
btw it has
- visual studio 2022 release configuration
- support.md
- basic types settings values
- more values in mod.json
- globbing src folder
- _YourLocalCfg.cpp (save settings.json in game/geode/config/mod.id and replace by it on load)
- main.cpp: manual hook example idk, other stuff///
- files config like sprites and stuff (for packing with cli)
- build geode mod (android, win) workflow with releasing built file