The aim of the UVE project is to create software that automatically generates a verification testbench (TB) written in [SystemVerilog (SV)] (http://www.systemverilog.org/) and integrating the [UVM] (http://www.uvmworld.org/) methodology.
UVE makes the rapid development of a verification environment a simple process. The generated TB is directly able to perform random actions on the DUV (design under verification). For this UVE provides a graphical user interface, a code generator, compilation scripts and a library of verification IPs (VIP). One of the main innovations of UVE is a list of TODOs in the TB code which help in finalizing the TB. This is especially useful for developers not familiar with SV and/or UVE, but also experienced developers profit from that easy to use task list.
Moreover, the graphical interface lets the user observe the structure of the generated testbench. Files can be accessed easily by double clicking on the graphical view. Simulation can be launched directly from the tool.
For more information visit our homepage: www.systemverilog.ch
You can get the [latest UVE installer for windows from our homepage] (http://www.systemverilog.ch/downloads/) our you can build the source yourself with the instructions below.
This is the component used to build the code editing feature. It's already present in the repository, but has to be installed manually. This is done by opening the Qt Console. You should find it in your START menu, it might be called something like Qt 5.4 for Desktop ().
Inside the console you have to navigate to the folder dev\qscintilla\qscintilla_uve\Qt4Qt5 in your repository. If there exist the sub-folders release and debug, execute the clean.bat script. Then execute the compile_msvc.bat script or the compile_mingw.bat script, depending on your compiler. If there is a message about some file not found, adapt the path in the script.
If an error like "Makefile.Debug:60: *** missing separator. Stop." appears, MinGW is not installed. On Qt Creator 2.4.1 or older ( check Help->About Qt Creator... ) you can check if you have MinGW installed by going to Help->Start Updater in the Qt Creator Menu. Then select Package Manager on the Maintain Qt SDK dialog that opens. Upon clicking Next you get to the Select components screen where you should find Miscellaneous-> MinGW x.x. Put a tick in the box and continue the installation with Next. If you have a newer version of Qt Creator you can install MinGW with the [latest Windows installer from their website] (http://sourceforge.net/projects/mingw/files/Installer/mingw-get-inst/) or with the Qt Maintenance Tool.
Install Bison with the installer from [their website] (https://www.gnu.org/software/bison/) (recommended: v2.4.1) or Bison for Windows (recommended: v2.4.1) in a folder without spaces in it's name and location (recommended: C:\GnuWin32), else it will not work. Then add the location of the bin folder in the installation directory to the environment variable PATH (e.g. C:\GnuWin32\bin). For flex download a zip file from their website and extract the files (without any folders) in zip file to the bin folder of Bison or install Flex for Windows to the same destination as Bison.
Open QtCreator and select Open Project.... Open the file /dev/gui/uve.pro. Then on the Project Setup dialog you get the possibility to choose between different Create Build Configurations. If you select None everything should be fine. When you choose another option, you have to copy the /dev/uveapp/templates folder to the parent folder of the generated executable, otherwise the generation process won't work. Finally to be able to see the help documentation, copy the folder \doc\UVEUserManualenglish into the parent folder of the executable.