ED8 Unity Asset Utility
This tool is intended to be used in conjunction with EDOpsParser and ED8Shader.
This tool is a part of an automation pipeline intended to make importing models from ED8 to Unity easier.
The source code of this tool is available and permissively licensed, so if you are looking to automate Unity asset manipulation outside of the editor, this tool serves as a good reference.
License
This project is licensed under the MIT license. Please read the LICENSE
file for more information.