uzh-rpg/rpg_vid2e

About the trajectory to simulate saccade moments in ESIM

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Hello,

I was trying to simulate the saccade moment explained in this vid2e paper as specified in the original paper to generate a small video from a single static event. Here i have given the trajectory that i used. With that I tried to simulate the the three saccades given the paper.
First i converted the angular positions given in degrees to corresponding quaternions. And I set the camera position as i understood these three movements are pure rotations. But the quarternions i got for the trajectory was bit confusing and i could not generate proper frames for a video from the single still image. Can someone from the authors provide the trajectory that was used for saccade moments? Thank you !

timestamp, x, y, z, qx, qy, qz, qw

0,0.0,0.0,0.0,-0.0044,0.0044,0.0000,1.000
100000000,0.0,0.0,0.0,-0.0044,0,0,1.000
200000000,0.0,0.0,0.0,0.0044,0.0044,-0.0000,1.0000
300000000,0.0,0.0,0.0,0.0044,-0.0044,0.0000,1.000

Rgds,
Udayanga