Issues
- 0
Create showcase game
#97 opened - 1
Improve TAA
#96 opened - 1
fix terrain for presentation
#91 opened - 0
Fix randomness in hit shader
#90 opened - 0
Explore procedural vegetation
#86 opened - 0
write sickass RTX shaders
#85 opened - 0
Shadowray hotfix
#79 opened - 0
- 0
Add point-light to DXR
#74 opened - 0
Rebuild TLAS upon scene edits
#69 opened - 0
Add PBR to raytracer
#68 opened - 0
Fix direct lighting
#66 opened - 0
Normals are fucked
#63 opened - 0
- 0
- 0
Add normals to procedual landscape
#60 opened - 0
Add normal and shininess textures
#57 opened - 0
move per mesh data into constant buffer
#55 opened - 0
colors when loading models is wrong
#53 opened - 0
change camera button
#51 opened - 0
Refactor rendering logic
#49 opened - 1
z-curve raytracing?
#46 opened - 1
temporal anti-aliasing
#45 opened - 0
Procedual generation
#44 opened - 0
Many lights
#43 opened - 0
Area lights
#42 opened - 0
Normal map
#41 opened - 0
Roughness map
#40 opened - 0
transparency
#39 opened - 0
Add camera controls
#38 opened - 1
Create cubemap
#36 opened - 0
Enable parallell build in CMAKE
#34 opened - 4
Add raytracing pipeline
#29 opened - 0
Add occlusion culling
#28 opened - 0
Add serialization
#27 opened - 0
Add blinn-phong shading
#26 opened - 0
Add Textures
#25 opened - 0
Add gizmos
#24 opened - 1
Enable window resizing
#20 opened - 0
Add keyboard events
#19 opened - 1
Add scene config file support
#17 opened - 0
- 0
Add 3d obj file support
#11 opened - 0
Add hardware cleanup step
#9 opened - 0
Fix error handling
#8 opened - 1
Implement raytracer
#7 opened - 0
Add classes
#6 opened - 0
Add 3d support
#5 opened - 0
Add frustum culling
#4 opened - 1
Add AABB to 3d models
#3 opened