A collection of some of the resources/scripts I made for Multi Theft Auto San Andreas ( multiplayer gamemode for GTASA)
All the resources were written by Mann (v0lta1c) and run for the game Multi Theft Auto : San Andreas only. They were developed either for Gamenet.ga servers or for personal use. The resources were written in LUA with complementary meta-files and database or .map files where required.
Download MTASA from here : https://mtasa.com/
General wiki documentation : https://wiki.multitheftauto.com/wiki/Main_Page
How to run your own local-server to test the scripts : https://wiki.multitheftauto.com/wiki/Server_Manual
Download additional community resources : https://community.mtasa.com/
NOTE : All the resources mentioned here were developed on MTASA ver 1.5.0. The currently release version might have some better functions/methods for performing the same tasks but all the resources stay backward compatible!
A lot of the resources were made to support and complement the DayZ gamemode. A fork to the same exists on my profile!
List of Resources :
- a51missiles - Develop the Area 51 site in Las Venturas into a functioning SAM site and restricting both air traffic as well as land access to the site, shooting any trespassers whol still continue.
- accountControl - It detects and keeps a check of total accounts user has from one client. It will auto-delete the other user accounts if present. (This was implemented for the DayZ server).
- anims - The resource defines some animatons used as a feature addon for the dayz server, more details about the animations are available inside the file.
- areaTeleport - Security feature developed for the DayZ resource. Whenever someone disconnects in Area 51, teleport them away to a distant location to prevent abuse.
- Aviation - A complex Pilot Job system developed for the RolePlay server. Enroll in the job. Select your aircraft and route and off to fly!
- bomb_the_marker - Basic marker trigger script. "/plant" command activates the bomb when used in the marker. Successfully detonate the bomb to win!
- browser - Draw the web browser inside the game using MTA Api calls to facility real web browsing from inside the game.
- dayz_groupsys - A comprehensive group system made for the DayZ gamemode to replace the default system. It comes with organization tiers and flexible management.
- dayzmoneyhud - A simple money system for DayZ. Earn money by killing zombies and a hud for it. Complements the groupsystem regarding the money purchases.
- fuel - A fuel system made for vehicles for the RolePlay server. Cars and Trucks have their own separate filling stations. Prices can be adjusted and the interface uses the dxGui elements.
- gui - A fancy template for dxGui which can be used for other scripts.
- holoscreens - An interesting concept of a 3d holo-screen inside the game world instead of the traditional 2-d interface. Credits to the original author -> https://github.com/samt2497/mta-holoscreen
- hud - A basic hud for the DayZ server.
- trucker - A trucking job made for the RolePlay server. As a trucker you deliver trailers from the source to the destination!
- vehsys - The most complex resource in the following list. A complete and comprehensive vehicle-system. Includes a bikeshop, boatshop, carshop and planeshop. Customer can buy the vehicles from the respective places. It includes a vehicle preview functionality. Purchases are stored and recorded in a database and the user can interact with their vehicles using the interface menu provided!
I will try to upload more resources if I can manage to find them from my old files! Please contact me if you need more details on any of these!