vaalentin's Stars
terkelg/awesome-creative-coding
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
mikkoh/codevember-2016
hughsk/fragment-foundry
🎓 An introduction to fragment shaders and signed distance functions
spite/THREE.FBOHelper
FrameBuffer Object inspector for three.js
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Experience-Monks/jam3-lesson-webgl-shader-intro
A brief introduction to fragment shaders.
Experience-Monks/jam3-lesson-webgl-shader-threejs
Using custom vertex and fragment shaders in ThreeJS
aosabook/500lines
500 Lines or Less
andlabs/libui
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
jamiebuilds/the-super-tiny-compiler
:snowman: Possibly the smallest compiler ever
nicoptere/cartography
a series of examples to render XYZ tilesets with THREE.js
srdja/Collections-C
A library of generic data structures for the C language.
ssloy/tinyrenderer
A brief computer graphics / rendering course
Twinklebear/TwinklebearDev-Lessons
Source code and assets for the TwinklebearDev Tutorials
mattdesl/graphics-resources
:memo: a list of graphic programming resources
generative-design/Code-Package-Processing-3.x
Code package of the book Generative Design for Processing 3.x
prakhar1989/awesome-courses
:books: List of awesome university courses for learning Computer Science!
simongeilfus/Cinder-Experiments
A collection of experiments, samples and other bits of code.
nicoptere/FBO
using FBO to render particles in THREE.js
Experience-Monks/math-as-code
a cheat-sheet for mathematical notation in code form
dli/flow
Volumetric Particle Flow - http://david.li/flow
evanw/lightgl.js
A lightweight WebGL library
patriciogonzalezvivo/thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
getify/You-Dont-Know-JS
A book series on JavaScript. @YDKJS on twitter.