/Carrom

Primary LanguageC++

Carrom

=============================================================== NOTE : THIS IS A SINGLE PLAYER GAME WITH MULTIPLE MODES OF PLAY

Instructions to Use(When the game screen appears)

* USING THE KEYBOARD
    # Press 'a' key to move the striker left
    # Press 's' key to move the stiker right
    # Press up and down arrow keys to adjust the power of the strike
    # Press left and right arrow keys to adjust the angle of strike
    # Press space bar to hit the Striker

* USING THE MOUSE
    # Hold the right mouse button to select the striker and release to drop
      it to the appropriate position
    # Press the left mouse button, drag it to up or down to increase or decrease
      power, dragging left or right changes the angle, release the button to hit
      the striker

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MODES OF PLAY

* There are three modes of play
    # Normal Mode
        // Player can pocket all coins wihthout losing any points except for that
           with each second the player loses some points.
    # Black Mode
        // Player will get points for only pocketing the black coins, pocketing
           or hitting the white coins will cause the player to lose points
    # White Mode
        // Player will get points for only pocketing the white coins, pocketing
           or hitting the black coins will cause the player to lose points

* In all the modes the player can pocket the queen without losing any points.

|=================|====================|===================|==================| | COIN TYPE | NORMAL MODE | BLACK MODE | WHITE MODE | |=================|====================|===================|==================| | BLACK | 10 | 20 | -5 / -10 | |=================|====================|===================|==================| | WHITE | 20 | -5 / 10 | 20 | |=================|====================|===================|==================| | QUEEN (RED) | 50 | 50 | 50 | |=================|====================|===================|==================|

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Instructions to start the game

 * In the command line, argument needs to be supplied in order to change the mode
   of play, argument 1 for black mode, argument 2 for white mode, mo argument
   for normal mode
 * make
 * ./carrom (to start with normal mode)
 * ./carrom 1 (to start with black mode)
 * ./carrom 2 (to start with white mode)

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