Pinned Repositories
3d-Transform-Gizmo
3dFractal
flock
Experiments with flocking algorithms
FrameRate
Graphs
Hex-Map-1
Procedural-Grid
TerrainGen
Experiments with procedurally-generated terrain, starting from Sebastian Lague's Procedural Landmass Generation series at https://www.youtube.com/watch?v=wbpMiKiSKm8&list=PLFt_AvWsXl0eBW2EiBtl_sxmDtSgZBxB3
test_gen_1
playing around in Unity
tidy_group_inputs
Blender addon to hide unused sockets on Group Input nodes
valcohen's Repositories
valcohen/tidy_group_inputs
Blender addon to hide unused sockets on Group Input nodes
valcohen/3d-Transform-Gizmo
valcohen/3dFractal
valcohen/flock
Experiments with flocking algorithms
valcohen/FrameRate
valcohen/Graphs
valcohen/Hex-Map-1
valcohen/Procedural-Grid
valcohen/TerrainGen
Experiments with procedurally-generated terrain, starting from Sebastian Lague's Procedural Landmass Generation series at https://www.youtube.com/watch?v=wbpMiKiSKm8&list=PLFt_AvWsXl0eBW2EiBtl_sxmDtSgZBxB3
valcohen/test_gen_1
playing around in Unity