A Shuffleboard game experiment in Unreal Engine 4 for mobile devices
More info at the project's gh-pages
website https://valentingalea.github.io/Shuffl/
Open Shuffl.uproject
in UE4 version 4.24+ with Visual Studio 2017+
Coding style follows https://github.com/splash-damage/coding-standards with the exception that braces inside functions are K&R style
Issues and progress are tracked at https://dev.azure.com/valentin-galea/Shuffl/
This program is free software : you can redistribute it and /or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/.