/Monster-Hunter-Frontier-Patterns

imhex pattern files documenting the structure of data in Monster Hunter Frontier

Primary LanguageMaxGNU Lesser General Public License v3.0LGPL-3.0

Monster Hunter Frontier Patterns

imhex (github) patterns documenting the structure of data in Monster Hunter Frontier

Format

Patterns are titled by the file they document, or if sectioned, foldered by the file they document, and named by the aspect of the file. For example, mhfdat/equipdata.hexpat documents the equipment data section of mhfdat.bin, and is called in the main pattern, mhfdat.bin.hexpat. Section patterns are not loaded directly, but instead imported by the main pattern, and enabled or disabled by #define statements at the top of the pattern.

Using these patterns

To properly utilize these patterns, they should be placed in one of the imhex "patterns" folders (see Help>About in the program). This includes subfolders.

I personally recommend making a Project, as imhex will look for a folder named "patterns" adjacent to the project file.

Some more information is available on our Introduction Wiki page

Why did I make this?

In short I wanted to reverse engineer how Frontier stores data for the purposes of modding and simple exploration. Since there is very little public data on the matter, I started my own project.

Also, funny

Resources

Credits