Since many one of you wanted me to keep working on this plugin in #93, I've decided to keep working on current project. I hope many one of you can help me maintain this. Thank you for all your supports in advance 🎉.
## Deprecated
I've been maintaining this plugin since there wasn't an official plugin out when I implemented it. I saw in flutter
github issue #9591 that many people have been waiting for this plugin for more than a year before I've thought of building one. However, there has been an official Google
plugin rised today which is in_app_purchase. Please try to use an official one because you might want to get much prompt support from giant Google
.
Also, thanks for all your supports that made me stubborn to work hard on this plugin. I've had great experience with all of you and hope we can meet someday with other projects.
I'll leave this project as live for those who need time. I'll also try to merge the new PR
's and publish to pub
if there's any further work given to this repo.
This is an In App Purchase
plugin for flutter. This project has been forked
from react-native-iap. We are trying to share same experience of in-app-purchase
in flutter
as in react-native
.
We will keep working on it as time goes by just like we did in react-native-iap
.
PR
is always welcomed.
- Sunrise in
2.0.0
for highly requests from customers on discomfort in what's called anofficial
plugin in_app_purchase. - Migrated to Android X in
0.9.0
. Please check the Migration Guide. - There was parameter renaming in
0.5.0
to identify different parameters sent from the device. Please check the readme.
To migrate to 0.9.0
you must migrate your Android app to Android X by following the Migrating to AndroidX Guide.
Follow the Medium Blog for the configuration.
Follow the Medium Blog to add subscriptions in app purchase.
For help getting started with Flutter, view our online documentation.
For help on editing plugin code, view the documentation.
Func | Param | Return | Description |
---|---|---|---|
initConnection | String |
Prepare IAP module. Must be called on Android before any other purchase flow methods. In ios, it will simply call canMakePayments method and return value. |
|
getProducts | List<String> Product IDs/skus |
List<IAPItem> |
Get a list of products (consumable and non-consumable items, but not subscriptions). Note: On iOS versions earlier than 11.2 this method will return subscriptions if they are included in your list of SKUs. This is because we cannot differentiate between IAP products and subscriptions prior to 11.2. |
getSubscriptions | List<String> Subscription IDs/skus |
List<IAPItem> |
Get a list of subscriptions. Note: On iOS this method has the same output as getProducts . Because iOS does not differentiate between IAP products and subscriptions. |
getPurchaseHistory | List<IAPItem> |
Gets an invetory of purchases made by the user regardless of consumption status (where possible) | |
getAvailablePurchases | List<PurchasedItem> |
(aka restore purchase) Get all purchases made by the user (either non-consumable, or haven't been consumed yet) | |
getAppStoreInitiatedProducts | List<IAPItem> |
If the user has initiated a purchase directly on the App Store, the products that the user is attempting to purchase will be returned here. (iOS only) Note: On iOS versions earlier than 11.0 this method will always return an empty list, as the functionality was introduced in v11.0. See Apple Docs for more info Always returns an empty list on Android. | |
requestSubscription | String sku, String oldSkuAndroid?, int prorationModeAndroid?, String obfuscatedAccountIdAndroid?, String obfuscatedProfileIdAndroid?, String purchaseTokenAndroid? |
Null | Create (request) a subscription to a sku. For upgrading/downgrading subscription on Android pass second parameter with current subscription ID, on iOS this is handled automatically by store. purchaseUpdatedListener will receive the result. |
requestPurchase | String sku, String obfuscatedAccountIdAndroid?, String obfuscatedProfileIdAndroid?, String purchaseToken? |
Null | Request a purchase. purchaseUpdatedListener will receive the result. |
finishTransactionIOS | String purchaseTokenAndroid |
PurchaseResult |
Send finishTransaction call to Apple IAP server. Call this function after receipt validation process |
acknowledgePurchaseAndroid | String purchaseToken |
PurchaseResult |
Acknowledge a product (on Android) for non-consumable and subscription purchase. No-op on iOS. |
consumePurchaseAndroid | String purchaseToken |
PurchaseResult |
Consume a product (on Android) for consumable purchase. No-op on iOS. |
finishTransaction | String purchaseToken, bool isConsumable? } |
PurchaseResult |
Send finishTransaction call that abstracts all acknowledgePurchaseAndroid , finishTransactionIOS , consumePurchaseAndroid methods. |
endConnection | String |
End billing connection. | |
consumeAllItems | String |
Manually consume all items in android. Do NOT call if you have any non-consumables (one time purchase items). No-op on iOS. | |
validateReceiptIos | Map<String,String> receiptBody, bool isTest |
http.Response |
Validate receipt for ios. |
validateReceiptAndroid | String packageName, String productId, String productToken, String accessToken, bool isSubscription |
http.Response |
Validate receipt for android. |
When you've successfully received result from
purchaseUpdated
listener, you'll have toverify
the purchase either byacknowledgePurchaseAndroid
,consumePurchaseAndroid
,finishTransactionIOS
depending on the purchase types or platforms. You'll have to useconsumePurchaseAndroid
forconsumable
products andandroid
andacknowledgePurchaseAndroid
fornon-consumable
products eithersubscription
. Forios
, there is no differences inverifying
purchases. You can just callfinishTransaction
. If you do not verify the purchase, it will be refunded within 3 days to users. We recommend you toverifyReceipt
first before actually finishing transaction. Lastly, if you want to abstract three different methods into one, consider usingfinishTransaction
method.
-
IAPItem
final String productId; final String price; final String currency; final String localizedPrice; final String title; final String description; final String introductoryPrice; /// ios only final String subscriptionPeriodNumberIOS; final String subscriptionPeriodUnitIOS; final String introductoryPricePaymentModeIOS; final String introductoryPriceNumberOfPeriodsIOS; final String introductoryPriceSubscriptionPeriodIOS; /// android only final String subscriptionPeriodAndroid; final String introductoryPriceCyclesAndroid; final String introductoryPricePeriodAndroid; final String freeTrialPeriodAndroid; final String signatureAndroid; final String iconUrl; final String originalJson; final String originalPrice;
-
PurchasedItem
final String productId; final String transactionId; final DateTime transactionDate; final String transactionReceipt; final String purchaseToken; final String orderId; // Android only final String dataAndroid; final String signatureAndroid; final bool autoRenewingAndroid; final bool isAcknowledgedAndroid; final int purchaseStateAndroid; final String originalJsonAndroid; // iOS only final DateTime originalTransactionDateIOS; final String originalTransactionIdentifierIOS;
Add flutter_inapp_purchase
as a dependency in pubspec.yaml
For help on adding as a dependency, view the documentation.
- Please refer to Blog.
- Amazon Kindle Fire
-
You should start the billing service in android to use its funtionalities. We recommend you to use
initConnection
getter method ininitState()
. Note that this step is necessary inios
also fromflutter_inapp_purchase@2.0.0+
which will also register thepurchaseUpdated
andpurchaseError
Stream
./// start connection for android @override void initState() { super.initState(); asyncInitState(); // async is not allowed on initState() directly } void asyncInitState() async { await FlutterInappPurchase.instance.initConnection; }
-
You should end the billing service in android when you are done with it. Otherwise it will be keep running in background. We recommend to use this feature in
dispose()
. -
Additionally, we've added
connectionUpdated
stream just in case if you'd like to monitor the connection more thoroughly form2.0.1
._conectionSubscription = FlutterInappPurchase.connectionUpdated.listen((connected) { print('connected: $connected'); });
You can see how you can use this in detail in
example
project./// start connection for android @override void dispose() async{ super.dispose(); await FlutterInappPurchase.instance.endConnection; }
void getItems () async {
List<IAPItem> items = await FlutterInappPurchase.instance.getProducts(_productLists);
for (var item in items) {
print('${item.toString()}');
this._items.add(item);
}
}
void purchase() {
FlutterInappPurchase.instance.requestPurchase(item.productId);
}
StreamSubscription _purchaseUpdatedSubscription = FlutterInappPurchase.purchaseUpdated.listen((productItem) {
print('purchase-updated: $productItem');
});
StreamSubscription _purchaseErrorSubscription = FlutterInappPurchase.purchaseError.listen((purchaseError) {
print('purchase-error: $purchaseError');
});
_purchaseUpdatedSubscription.cancel();
_purchaseUpdatedSubscription = null;
_purchaseErrorSubscription.cancel();
_purchaseErrorSubscription = null;
From 0.7.1
, we support receipt validation. For Android, you need separate json file from the service account to get the access_token
from google-apis
, therefore it is impossible to implement serverless. You should have your own backend and get access_token
. With access_token
you can simply call validateReceiptAndroid
method we implemented. Further reading is here.
Currently, serverless receipt validation is possible using validateReceiptIos
method. The first parameter, you should pass transactionReceipt
which returns after requestPurchase
. The second parameter, you should pass whether this is test
environment. If true
, it will request to sandbox
and false
it will request to production
.
validateReceipt() async {
var receiptBody = {
'receipt-data': purchased.transactionReceipt,
'password': '******'
};
const result = await validateReceiptIos(receiptBody, false);
console.log(result);
}
For further information, please refer to guide.
When the user starts an in-app purchase in the App Store, the transaction continues in your app, the product will then be added to a list that you can access through the method getAppStoreInitiatedProducts
. This means you can decide how and when to continue the transaction.
To continue the transaction simple use the standard purchase flow from this plugin.
void checkForAppStoreInitiatedProducts() async {
List<IAPItem> appStoreProducts = await FlutterInappPurchase.getAppStoreInitiatedProducts(); // Get list of products
if (appStoreProducts.length > 0) {
_requestPurchase(appStoreProducts.last); // Buy last product in the list
}
}
Direct to example readme which is just a cp
from example project. You can test this in real example project.
If you have enabled proguard you will need to add the following rules to your proguard-rules.pro
#In app Purchase
-keep class com.amazon.** {*;}
-keep class com.dooboolab.** { *; }
-keep class com.android.vending.billing.**
-dontwarn com.amazon.**
-keepattributes *Annotation*
- You can in
Android
but not inios
. Inios
you should alwaysfetchProducts
first. You can see more info here.
- Official doc is here.
- Offical doc is here.
- I've developed this feature for other developers to contribute easily who are aware of these things. The doc says you can also get the
accessToken
via play console without any of your backend server. You can get this by following process.- Select your app > Services & APIs > "YOUR LICENSE KEY FOR THIS APPLICATION Base64-encoded RSA public key to include in your binary". reference.
- Please try below and make sure you've done belows.
- Steps
- Completed an effective "Agreements, Tax, and Banking."
- Setup sandbox testing account in "Users and Roles."
- Signed into iOS device with sandbox account.
- Set up three In-App Purchases with the following status: i. Ready to Submit ii. Missing Metadata iii. Waiting for Review
- Enable "In-App Purchase" in Xcode "Capabilities" and in Apple Developer -> "App ID" setting. Delete app / Restart device / Quit "store" related processes in Activity Monitor / Xcode Development Provisioning Profile -> Clean -> Build.
- Steps
I've been maintaining quite many repos these days and burning out slowly. If you could help me cheer up, buying me a cup of coffee will make my life really happy and get much energy out of it.