####Editor and Player Source Repository
This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, and other tools. The Atomic Game Engine is a cross platform authoring solution with deployment to Windows, OSX, Android, iOS, Linux, and WebGL. Games and applications can be written in JavaScript, TypeScript, C++, with C# scripting in development.
####LICENSE
The Atomic Game Engine source code is released under the permissive MIT license. Please see LICENSE.md for complete licensing information.
####Documentation and Downloads
####Community
Facebook Group: https://www.facebook.com/groups/AtomicGameEngine/
Forums: Atomic Forums
####Screenshots
#####Atomic Editor [RoboBeach]: https://github.com/AtomicGameEngine/AtomicGameEngine/wiki/images/repo/RoboBeach.png ![alt text][RoboBeach]
#####Atomic Examples [DevSnapshot]: https://github.com/AtomicGameEngine/AtomicGameEngine/wiki/images/repo/DevSnapshot2116.png ![alt text][DevSnapshot]
#####Atomic on Mobile [ToonTown]: https://github.com/AtomicGameEngine/AtomicGameEngine/wiki/images/repo/ToonTownTouchUpdate.gif ![alt text][ToonTown]
#####Atomic Build Settings [AndroidBuildSettings]: https://github.com/AtomicGameEngine/AtomicGameEngine/wiki/images/repo/AndroidBuildSettings.png ![alt text][AndroidBuildSettings]
####Looking for the Javascript and TypeScript examples?
They are over here: Javascript Examples
###Building the Atomic Editor from Source
Please see Building the Atomic Editor from Source for Visual Studio 2013, XCode, and QtCreator build instructions.