Introduction to graphic applications: open a window and draw! With this project, you'll explore the principles of user interface programmation through a 3D "wireframe" representation of a surface.
make
./fdf [FILEMAP]
- solve segfault on big maps
- clean memory leaks
- improve computing time
- create a keycodes.h file
- rotations
- gradient colors with interpolation
- create a commands.md file
- big refactoring