Javascript rewrite of the Complete Roguelike Tutorial
- Javascript
- HTML Canvas
- Node.js
- Webpack
- Free hosting on github pages
Tutorial
- Part 0 - Setting Up
- Part 1 - Drawing the ‘@’ symbol and moving it around
- Part 2 - The generic Entity, the render functions, and the map
- Part 3 - Generating a dungeon
- part 4 - Field of view
- Part 5 - Placing enemies and kicking them (harmlessly)
- Part 6 - Doing (and taking) some damage
- Part 7 - Creating the Interface
- Part 8 - Items and Inventory
- Part 9 - Ranged Scrolls and Targeting
- Part 10 - Saving and loading
- Part 11 - Delving into the Dungeon
- Part 12 - Increasing Difficulty
- Part 13 - Gearing up
Repo of the tutorial project Gobs O' Goblins is available here.