/OpenGLBreakoutClone

Breakout clone from learnopengl.com with some additonal features

Primary LanguageC++MIT LicenseMIT

Breakout clone from learnopengl.com

I have followed the tutorials from learnopengl.com as the basis for this game with some improved features.

Features I have implemented in this project:

  1. Improved shader loading (referred to The Cherno's OpenGL tutorials)
  2. Added the batch rendered particles to improve performance and reduce draw calls.
  3. Post Processing effects(currently it supports only inverting of the scene colors) by renderering to a framebuffer (this is included in the learnopengl.com tutorial)

NOTE: This project is just a prototype and is not a finished product.

Gameplay:

Breakout1 Breakout2