Bubble puzzle was supposed to be a 2D puzzle-ish game where you have to queue up missile launchers to launch missiles towards a bubble in order to propel it to the end box. The idea is kinda nice, but the execution was terrible. This was my first real attempt at making a game and with all the constant angle specification and .01 time differences, it just ended up being frustrating. I am not working on the projet anymore.
Here is something I came up with when opening the project after a long time: