Pinned Repositories
cocos2d-D
Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world. The objective of this project is to convert the C++ portions of the engine to D language, just to study the effects.
OpenCobolIDE
A simple cobol IDE based on GnuCOBOL and pyQode
pbrt-v3-reeng
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
xenko
Xenko Game Engine
velhaco20000's Repositories
velhaco20000/cocos2d-D
Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world. The objective of this project is to convert the C++ portions of the engine to D language, just to study the effects.
velhaco20000/OpenCobolIDE
A simple cobol IDE based on GnuCOBOL and pyQode
velhaco20000/pbrt-v3-reeng
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
velhaco20000/xenko
Xenko Game Engine