Audio engine for games based on synthesizing music and sound effects.
This engine powers Spook Show Studio. So, if you write cool music using Spook Show Studio, you can export it for use in your own games.
Under active development.
Requires opus
, opusfile
,
and libogg
. Currently tested with:
opus
v1.3.1opusfile
v0.12libogg
v1.3.3
- Channels: 2 (left + right)
- Bit depth: 32 (float)
- Sample rate: 48 kHz
- No dynamic memory (malloc/free)