verhoevenv/OpenNotrium
Code and bugfixes for Instant Kingdom's Notrium, a topdown survival game
C++NOASSERTION
Issues
- 1
Black interiors in Wazzal II
#56 opened by Enet4 - 10
Executable does nothing?
#70 opened by ouch67 - 5
Occasional wrong textures in objects
#69 opened by Enet4 - 3
Generating new game takes a long time
#37 opened by verhoevenv - 0
- 2
Many overlapping sounds cause distortion
#39 opened by Enet4 - 3
Insane memory leak when playing Wazzal II mod
#47 opened by Enet4 - 0
Music volume not set to configured value on startup
#59 opened by Enet4 - 6
Minor movement issue
#4 opened by Infernus444 - 1
Support screen ratios other than 4:3
#51 opened by Enet4 - 2
Feature proposal: install mods in another directory
#53 opened by Enet4 - 0
- 1
Switching inventories
#46 opened by Infernus444 - 0
- 0
Psionic Void level
#48 opened by nsajko - 3
Notrium window size
#32 opened by nsajko - 1
All file IO should go through PhysFs
#43 opened by verhoevenv - 1
Menu music not playing when returning to menu
#45 opened by verhoevenv - 2
Transcode mp3's to ogg
#44 opened by verhoevenv - 1
Mac build failure
#40 opened by verhoevenv - 1
Drop 0 items
#7 opened by Infernus444 - 0
Debugging tools
#36 opened by verhoevenv - 14
- 2
Bad textures in timer/counter
#8 opened by Enet4 - 5
Strange minimap fade/melt effect
#3 opened by Enet4 - 2
- 6
Can't release focus of game window on Linux
#9 opened by Enet4 - 6
Encoding issues
#11 opened by verhoevenv - 5
Rendering artifacts in credits screen
#16 opened by verhoevenv - 3
Credit where credit is due
#18 opened by verhoevenv - 2
runtime files
#24 opened by nsajko - 3
Random freezes
#30 opened by nsajko - 3
Data file format is unreadable
#28 opened by verhoevenv - 1
Moving through walls
#29 opened by nsajko - 1
Validation needed on data files
#27 opened by verhoevenv - 1
runtime_files/ui
#25 opened by nsajko