Arrow-Toolkit-Unity
Set up a chain reaction with that ONLY ONE Arrow
Entry for GMTK 2019 (Theme: Only ONE)
- You have Only ONE arrow.
- Playing in only one screen
- Enemies and you have only 1 hp (Cherish it!)
- How long can you chain your combo while staying alive?
Play here
https://vicksonzero.itch.io/arrow-toolkit
Controls
- WASD to move
- Hold L-Click to charge, release to shoot
- (While not holding the Arrow) Shift + WASD to Sprint
- L to view credits
Updates
10
- Added EnemyHunter
- Picks up your Arrow and shoots at you
- Arrow is lethal but adds to your combo
- Arrow can be picked up when slow
- Changed spawning pattern
- Spawn points are easy to see
- Spawn rate can be increased by progress
09
- Fix laser sight bug
- Fix EnemyShield id bug
08
- Added Dash
- Removed command-dash and added "Hold Shift or Right-Mouse-Button to dash"
07
- Added laser sight.
- Reduced enemy movement speed
06
- Torch Enemy (Drops CampFire)
- CampFire lights up The Arrow and restores momentum to fly longer.
- Finished Tutorials
- Changed balancing to stepped difficulty
05
- Added Shield Zombies.
- They are kinda explosive but do not kill the player immediately
- Shields can reflect arrows
04
- Charge arrows to shoot at a higher speed
- Shop is removed
03
- Buy upgrades by pressing 1
- Zombies slow arrows
- Catch The Arrow when it is slow
- Tuned score curve
02
- Basic movement done
- Basic zombie done
- Ricochet pierce arrow done
Credits
Graphics
- https://Kenney.nl (Asset Jesus)
- http://hasgraphics.com/tag/explosion/
Audio
- http://propanmode.net (x4)
- https://freesound.org/people/Angel_Perez_Grandi/sounds/71175/
- https://freesound.org/people/SypherZent/sounds/420668/
- https://freesound.org/people/Corruptinator/sounds/457172/
- https://freesound.org/people/Black%20Boe/sounds/22329/
- https://freesound.org/people/florianreichelt/sounds/448213/
- https://freesound.org/people/j1987/sounds/140715/
- https://freesound.org/people/V-ktor/sounds/435416/
- https://freesound.org/people/deleted_user_5405837/sounds/399303/
Technology Used
- Unity engine
- Visual Studio C#
- VSCode
- Paint.NET
- Adobe Illustrator
- Audacity
- Git / SourceTree
- oCam
Source code License
BSD 2-clause License
Copyright 2019 Dickson Chui (github.com/vicksonzero)
In short, always include the license file (in both source code and final product) and you should be fine.
Contribution
Open with unity 2018.3.1f1
Optimized for unity webGL (WebAssembly)
Pull requests are welcome