/devalue

Gets the job done when JSON.stringify can't

Primary LanguageTypeScriptOtherNOASSERTION

@nuxtjs/devalue

Forked from devalue to log errors on non serializable properties rather than Error. And added support for objects with toJSON methods

Like JSON.stringify, but handles

  • cyclical references (obj.self = obj)
  • repeated references ([value, value])
  • undefined, Infinity, NaN, -0
  • regular expressions
  • dates
  • Map and Set

Try it out on runkit.com.

Goals:

Non-goals:

  • Human-readable output
  • Stringifying functions or non-POJOs

Usage

import devalue from '@nuxtjs/devalue';

let obj = { a: 1, b: 2 };
obj.c = 3;

devalue(obj); // '{a:1,b:2,c:3}'

obj.self = obj;
devalue(obj); // '(function(a){a.a=1;a.b=2;a.c=3;a.self=a;return a}({}))'

If devalue encounters a function or a non-POJO, it will throw an error.

XSS mitigation

Say you're server-rendering a page and want to serialize some state, which could include user input. JSON.stringify doesn't protect against XSS attacks:

const state = {
  userinput: `</script><script src='https://evil.com/mwahaha.js'>`
};

const template = `
<script>
  // NEVER DO THIS
  var preloaded = ${JSON.stringify(state)};
</script>`;

Which would result in this:

<script>
  // NEVER DO THIS
  var preloaded = {"userinput":"</script><script src='https://evil.com/mwahaha.js'>"};
</script>

Using devalue, we're protected against that attack:

const template = `
<script>
  var preloaded = ${devalue(state)};
</script>`;
<script>
  var preloaded = {userinput:"\\u003C\\u002Fscript\\u003E\\u003Cscript src=\'https:\\u002F\\u002Fevil.com\\u002Fmwahaha.js\'\\u003E"};
</script>

This, along with the fact that devalue bails on functions and non-POJOs, stops attackers from executing arbitrary code. Strings generated by devalue can be safely deserialized with eval or new Function:

const value = (0,eval)('(' + str + ')');

Other security considerations

While devalue prevents the XSS vulnerability shown above, meaning you can use it to send data from server to client, you should not send user data from client to server using the same method. Since it has to be evaluated, an attacker that successfully submitted data that bypassed devalue would have access to your system.

When using eval, ensure that you call it indirectly so that the evaluated code doesn't have access to the surrounding scope:

{
  const sensitiveData = 'Setec Astronomy';
  eval('sendToEvilServer(sensitiveData)'); // pwned :(
  (0,eval)('sendToEvilServer(sensitiveData)'); // nice try, evildoer!
}

Using new Function(code) is akin to using indirect eval.

See also

License

LIL