Computational task aimed to get intersections of triangles in 3D space.
To build you need the following installed:
- Git
- CMake
- Any C++ compiler supported by CMake
TO build:
- Clone repo:
git clone --recursive https://github.com/victorbaldin56/Triangles3D.git
- Generate build files:
cmake -S . -B build
- Build:
cmake --build build
Input:
-
$N$ - the number of triangles -
$3N$ points, coordinates are single-precision floating point numbers (typefloat
in C++).