Pinned Repositories
airbnb
CANDEV_Socialytics
An interactive user-friendly social analytics dashboard developed to aid decision making process and strategy building for social media marketing
CourSearch
E-Learning Web Application developed using ASP.NET, ADO.NET in C#
credit-card-default-prediction
Predicting credit card defaults with classical machine learning algorithms like Random Forest, XGBoost, Neural Networks, Naive Bayes, Decision Trees, kNN , etc.
CRlncRC
Cancer Related lncRNA Classifier
EthicAlexa
Brainstorming ethical issues with Amazon Echo, and suggesting design solutions addressing the ethical issue with it. In short, prototyping solutions for an Ethic-Al-exa.
ionic-highcharts
SpaceSquad
SpaceSquad is a cooperative multiplayer game in which the players shout technobabble at each other until their space-ship explodes. A dashboard with random controls is assigned to each player and the player needs to follow time-driven instructions, however the twist is these instructions are sent to the player’s teammate’s dashboard.
vidhi-mistry's Repositories
vidhi-mistry/CANDEV_Socialytics
An interactive user-friendly social analytics dashboard developed to aid decision making process and strategy building for social media marketing
vidhi-mistry/airbnb
vidhi-mistry/CourSearch
E-Learning Web Application developed using ASP.NET, ADO.NET in C#
vidhi-mistry/credit-card-default-prediction
Predicting credit card defaults with classical machine learning algorithms like Random Forest, XGBoost, Neural Networks, Naive Bayes, Decision Trees, kNN , etc.
vidhi-mistry/CRlncRC
Cancer Related lncRNA Classifier
vidhi-mistry/EthicAlexa
Brainstorming ethical issues with Amazon Echo, and suggesting design solutions addressing the ethical issue with it. In short, prototyping solutions for an Ethic-Al-exa.
vidhi-mistry/ionic-highcharts
vidhi-mistry/SpaceSquad
SpaceSquad is a cooperative multiplayer game in which the players shout technobabble at each other until their space-ship explodes. A dashboard with random controls is assigned to each player and the player needs to follow time-driven instructions, however the twist is these instructions are sent to the player’s teammate’s dashboard.