CarND-Controls-PID

Self-Driving Car Engineer Nanodegree Program


Solution

I used PID controller for steering values and P controller for throttle values.

P component is needed for controling steering angle in proportion to the crosstrack error. P controller without other components is subjected to steady oscillations. This is why we need D component which is related to temporal derivative of the crosstack error.

There is also I component that is supposed to compensate systematic bias by summing all observed crasstrack errors. But I didn't find any posistive effect from it in this project.

I've implemented twiddle algorithm for tuning my PID controller. After manually choosing parameters so that the car could be able to get to the bridge, I ran twiddle for finding optimal parameters. There are many local minimas, so intial values affect final ones.

For controlling throttle I just used simple P controller which keeps specified fixed speed.

At the end I got PID controller which is able to drive safely with speed of 50 mph. I couldn't successfully run native simulator on Linux, so I used Windows simulator on Wine. It doesn't work well. Even changing resolution leads to inability for PID controller to drive within a road. So I couldn't tune PID controller to drive with speed above 50 mph.

Please find below video of the simulation at a speed of 50 mph.

Video


Dependencies

There's an experimental patch for windows in this PR

Basic Build Instructions

  1. Clone this repo.
  2. Make a build directory: mkdir build && cd build
  3. Compile: cmake .. && make
  4. Run it: ./pid.

Editor Settings

We've purposefully kept editor configuration files out of this repo in order to keep it as simple and environment agnostic as possible. However, we recommend using the following settings:

  • indent using spaces
  • set tab width to 2 spaces (keeps the matrices in source code aligned)

Code Style

Please (do your best to) stick to Google's C++ style guide.

Project Instructions and Rubric

Note: regardless of the changes you make, your project must be buildable using cmake and make!

More information is only accessible by people who are already enrolled in Term 2 of CarND. If you are enrolled, see the project page for instructions and the project rubric.

Hints!

  • You don't have to follow this directory structure, but if you do, your work will span all of the .cpp files here. Keep an eye out for TODOs.

Call for IDE Profiles Pull Requests

Help your fellow students!

We decided to create Makefiles with cmake to keep this project as platform agnostic as possible. Similarly, we omitted IDE profiles in order to we ensure that students don't feel pressured to use one IDE or another.

However! I'd love to help people get up and running with their IDEs of choice. If you've created a profile for an IDE that you think other students would appreciate, we'd love to have you add the requisite profile files and instructions to ide_profiles/. For example if you wanted to add a VS Code profile, you'd add:

  • /ide_profiles/vscode/.vscode
  • /ide_profiles/vscode/README.md

The README should explain what the profile does, how to take advantage of it, and how to install it.

Frankly, I've never been involved in a project with multiple IDE profiles before. I believe the best way to handle this would be to keep them out of the repo root to avoid clutter. My expectation is that most profiles will include instructions to copy files to a new location to get picked up by the IDE, but that's just a guess.

One last note here: regardless of the IDE used, every submitted project must still be compilable with cmake and make./