This action automatically downloads and installs the Vulkan SDK development environment.
-name: Install Vulkan SDK
uses: humbletim/install-vulkan-sdk@v1.1.1
with:
version: 1.3.204.0
cache: true
Parameters:
- version (optional; default=latest):
N.N.N.N
style Vulkan SDK release number (orlatest
to use most recent official release). - cache (optional; default=false): boolean indicating whether to cache the downloaded installer file between builds.
- quiet (optional; default=false): when using
latest
an Annotation is added to builds with actual SDK number; setquiet: true
to silence.
Several recent SDK releases (known to have installers available for all three windows/mac/linux platforms):
- 1.2.170.0
- 1.2.189.0
- 1.2.198.1
- 1.3.204.0
- windows.json: 1.3.204.0 / 1.2.198.1 / 1.2.189.2 / 1.2.189.0 / 1.2.182.0 / 1.2.176.1 / 1.2.170.0 / 1.2.162.1 / 1.2.162.0 / 1.2.154.1 / 1.2.148.1 / 1.2.148.0
- linux.json: 1.3.204.0 / 1.2.198.1 / 1.2.189.0 / 1.2.182.0 / 1.2.176.1 / 1.2.170.0 / 1.2.162.1 / 1.2.162.0 / 1.2.148.1 / 1.2.148.0
- mac.json: 1.3.204.0 / 1.2.198.1 / 1.2.189.0 / 1.2.182.0 / 1.2.176.1 / 1.2.170.0 / 1.2.162.1 / 1.2.162.0 / 1.2.148.1 / 1.2.148.0
Additional release numbers can be found at https://vulkan.lunarg.com/sdk/home.
Exported variables:
VULKAN_SDK
(standard variable used by cmake and other build tools)VULKAN_SDK_VERSION
VULKAN_SDK_PLATFORM
PATH
is extended to includeVULKAN_SDK/bin
(so SDK tools likeglslangValidator
can be used directly)
Please be aware that Vulkan SDKs can use a lot of disk space -- recently reported 1.3.204.0 installation sizes:
- windows: 617M
- linux: 631M
- mac: 1.8G (1.3G of that being
lib/libshaderc_combined.a
)
If your project only depends on Vulkan-Headers and Vulkan-Loader to compile and link against then you may want to consider using humbletim/setup-vulkan-sdk instead, which allows building individual SDK components directly from Khronos source repos (and uses less disk space).