package main
import (
"fmt"
"github.com/vinigracindo/go-cards/pkg"
)
func main() {
numberOfDecks = 1
// Create a Dealer with numberOfDecks=1 Deck (52 cards)
dealer := dealer.NewDealer(numberOfDecks)
// Shuffle Cards
// Seed: time.Now().UnixNano()
dealer.ShuffleCards()
// Burn a card from the top of the deck
dealer.BurnCard()
// Deal a card to the player (top of the deck)
card, _ := dealer.Deal()
}
dealer := dealer.NewDealer(numberOfDecks)
fmt.Println(dealer.Deck.Cards)
[
2[♠] 3[♠] 4[♠] 5[♠] 6[♠] 7[♠] 8[♠] 9[♠] 10[♠] J[♠] Q[♠] K[♠] A[♠]
2[♥] 3[♥] 4[♥] 5[♥] 6[♥] 7[♥] 8[♥] 9[♥] 10[♥] J[♥] Q[♥] K[♥] A[♥]
2[♦] 3[♦] 4[♦] 5[♦] 6[♦] 7[♦] 8[♦] 9[♦] 10[♦] J[♦] Q[♦] K[♦] A[♦]
2[♣] 3[♣] 4[♣] 5[♣] 6[♣] 7[♣] 8[♣] 9[♣] 10[♣] J[♣] Q[♣] K[♣] A[♣]
]
dealer.ShuffleCards()
fmt.Println(dealer.Deck.Cards)
# Random Result
[
2[♦] 9[♣] 2[♥] 7[♥] K[♠] 7[♦] 2[♠] 8[♠] 9[♥] 7[♣] K[♣] 6[♣] Q[♠]
2[♣] 6[♦] K[♦] J[♣] A[♣] 5[♣] A[♥] 6[♥] Q[♣] K[♥] 3[♥] A[♠] 5[♥]
8[♦] 3[♦] 4[♣] 9[♦] 3[♠] 6[♠] 4[♥] A[♦] 4[♠] 7[♠] 10[♣] Q[♥] 8[♣]
10[♠] Q[♦] 5[♠] J[♥] 10[♥] 8[♥] 10[♦] J[♠] 5[♦] 4[♦] 3[♣] J[♦] 9[♠]
]
dealer.BurnCard()
fmt.Println(dealer.Deck.Cards)
# Remove Last
[
2[♦] 9[♣] 2[♥] 7[♥] K[♠] 7[♦] 2[♠] 8[♠] 9[♥] 7[♣] K[♣] 6[♣] Q[♠]
2[♣] 6[♦] K[♦] J[♣] A[♣] 5[♣] A[♥] 6[♥] Q[♣] K[♥] 3[♥] A[♠] 5[♥]
8[♦] 3[♦] 4[♣] 9[♦] 3[♠] 6[♠] 4[♥] A[♦] 4[♠] 7[♠] 10[♣] Q[♥] 8[♣]
10[♠] Q[♦] 5[♠] J[♥] 10[♥] 8[♥] 10[♦] J[♠] 5[♦] 4[♦] 3[♣] J[♦]
]
card, err := dealer.Deal()
fmt.Println("Card: ", card)
fmt.Println("Deck: ", card)
fmt.Println(dealer.Deck.Cards)
Card: J[♦]
Deck:
[
2[♦] 9[♣] 2[♥] 7[♥] K[♠] 7[♦] 2[♠] 8[♠] 9[♥] 7[♣] K[♣] 6[♣] Q[♠]
2[♣] 6[♦] K[♦] J[♣] A[♣] 5[♣] A[♥] 6[♥] Q[♣] K[♥] 3[♥] A[♠] 5[♥]
8[♦] 3[♦] 4[♣] 9[♦] 3[♠] 6[♠] 4[♥] A[♦] 4[♠] 7[♠] 10[♣] Q[♥] 8[♣]
10[♠] Q[♦] 5[♠] J[♥] 10[♥] 8[♥] 10[♦] J[♠] 5[♦] 4[♦] 3[♣]
]