This extension creates handles on nodes that can be dragged to create edges between nodes (demo)
- Cytoscape.js ^3.2.0
Download the library:
- via npm:
npm install cytoscape-edgehandles
, - via bower:
bower install cytoscape-edgehandles
, or - via direct download in the repository (probably from a tag).
Import the library as appropriate for your project:
ES import:
import cytoscape from 'cytoscape';
import edgehandles from 'cytoscape-edgehandles';
cytoscape.use( edgehandles );
CommonJS require:
let cytoscape = require('cytoscape');
let edgehandles = require('cytoscape-edgehandles');
cytoscape.use( edgehandles ); // register extension
AMD:
require(['cytoscape', 'cytoscape-edgehandles'], function( cytoscape, edgehandles ){
edgehandles( cytoscape ); // register extension
});
Plain HTML/JS has the extension registered for you automatically, because no require()
is needed.
You initialise the extension on the Cytoscape instance:
let cy = cytoscape({
container: document.getElementById('#cy'),
/* ... */
});
// the default values of each option are outlined below:
let defaults = {
preview: true, // whether to show added edges preview before releasing selection
hoverDelay: 150, // time spent hovering over a target node before it is considered selected
handleNodes: 'node', // selector/filter function for whether edges can be made from a given node
handlePosition: function( node ){
return 'middle top'; // sets the position of the handle in the format of "X-AXIS Y-AXIS" such as "left top", "middle top"
},
handleInDrawMode: false, // whether to show the handle in draw mode
edgeType: function( sourceNode, targetNode ){
// can return 'flat' for flat edges between nodes or 'node' for intermediate node between them
// returning null/undefined means an edge can't be added between the two nodes
return 'flat';
},
loopAllowed: function( node ){
// for the specified node, return whether edges from itself to itself are allowed
return false;
},
nodeLoopOffset: -50, // offset for edgeType: 'node' loops
nodeParams: function( sourceNode, targetNode ){
// for edges between the specified source and target
// return element object to be passed to cy.add() for intermediary node
return {};
},
edgeParams: function( sourceNode, targetNode, i ){
// for edges between the specified source and target
// return element object to be passed to cy.add() for edge
// NB: i indicates edge index in case of edgeType: 'node'
return {};
},
show: function( sourceNode ){
// fired when handle is shown
},
hide: function( sourceNode ){
// fired when the handle is hidden
},
start: function( sourceNode ){
// fired when edgehandles interaction starts (drag on handle)
},
complete: function( sourceNode, targetNode, addedEles ){
// fired when edgehandles is done and elements are added
},
stop: function( sourceNode ){
// fired when edgehandles interaction is stopped (either complete with added edges or incomplete)
},
cancel: function( sourceNode, cancelledTargets ){
// fired when edgehandles are cancelled (incomplete gesture)
},
hoverover: function( sourceNode, targetNode ){
// fired when a target is hovered
},
hoverout: function( sourceNode, targetNode ){
// fired when a target isn't hovered anymore
},
previewon: function( sourceNode, targetNode, previewEles ){
// fired when preview is shown
},
previewoff: function( sourceNode, targetNode, previewEles ){
// fired when preview is hidden
},
drawon: function(){
// fired when draw mode enabled
},
drawoff: function(){
// fired when draw mode disabled
}
};
let eh = cy.edgehandles( defaults );
The object returned by cy.edgehandles()
has several functions available on it:
start( sourceNode )
: manually start the gesture (as if the handle were already held)stop()
: manually completes or cancels the gesturehide()
: remove the handle node from the graphdisable()
: disables edgehandles behaviourenable()
: enables edgehandles behaviourenableDrawMode()
: turn on draw mode (the entire node body acts like the handle)disableDrawMode()
: turn off draw modedestroy()
: remove edgehandles behaviour
These classes can be used for styling the graph as it interacts with the extension:
eh-handle
: The handle nodeeh-source
: The source nodeeh-target
: A target nodeeh-preview
: Preview elements (used withoptions.preview: true
)eh-hover
: Added to nodes as they are hovered over as targetseh-ghost-edge
: The ghost handle line edgeeh-presumptive-target
: A node that, during an edge drag, may become a target when released
During the course of a user's interaction with the extension, several events are generated and triggered on the core. Each event callback has a number of extra parameters, and certain events have associated positions.
ehshow
: when the handle is shown(event, sourceNode)
event.position
: handle position
ehhide
: when the handle is hidden(event, sourceNode)
event.position
: handle position
ehstart
: when the edge creation gesture starts(event, sourceNode)
event.position
: handle position
ehcomplete
: when the edge creation gesture is successfully completed(event, sourceNode, targetNode, addedEles)
event.position
: cursor/finger position
ehstop
: when the edge creation gesture is stopped (either successfully completed or cancelled)(event, sourceNode)
event.position
: cursor/finger position
ehcancel
: when the edge creation gesture is cancelled(event, sourceNode, cancelledTargets)
event.position
: cursor/finger position
ehhoverover
: when hovering over a target(event, sourceNode, targetNode)
event.position
: cursor/finger position
ehhoverout
: when leaving a target node(event, sourceNode, targetNode)
event.position
: cursor/finger position
ehpreviewon
: when a preview is shown(event, sourceNode, targetNode, previewEles)
event.position
: cursor/finger position
ehpreviewoff
: when the preview is removed(event, sourceNode, targetNode, previewEles)
event.position
: cursor/finger position
ehdrawon
: when draw mode is enabled(event)
ehdrawoff
: when draw mode is disabled(event)
Example binding:
cy.on('ehcomplete', (event, sourceNode, targetNode, addedEles) => {
let { position } = event;
// ...
});
npm run test
: Run Mocha tests in./test
npm run build
: Build./src/**
intocytoscape-edgehandles.js
npm run watch
: Automatically build on changes with live reloading (N.b. you must already have an HTTP server running)npm run dev
: Automatically build on changes with live reloading with webpack dev servernpm run lint
: Run eslint on the source
N.b. all builds use babel, so modern ES features can be used in the src
.
This project is set up to automatically be published to npm and bower. To publish:
- Build the extension :
npm run build:release
- Commit the build :
git commit -am "Build for release"
- Bump the version number and tag:
npm version major|minor|patch
- Push to origin:
git push && git push --tags
- Publish to npm:
npm publish .
- If publishing to bower for the first time, you'll need to run
bower register cytoscape-edgehandles https://github.com/cytoscape/edgehandles.git
a - Make a new release for Zenodo.